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(11 11) (13 13) ) 4 4 0 -1 ( (14 14) (12 12) (13 13) (15 15) ) 4 4 0 -1 ( (16 16) (14 14) (15 15) (17 17) ) 4 4 0 -1 ( (18 18) (16 16) (17 17) (19 19) ) 4 4 0 -1 ( (20 20) (18 18) (19 19) (21 21) ) 4 4 0 -1 ( (22 22) (20 20) (21 21) (23 23) ) 4 4 0 -1 ( (0 24) (22 22) (23 23) (1 25) ) 12 4 0 -1 ( (0 0) (2 2) (4 4) (6 6) (8 8) (10 10) (12 12) (14 14) (16 16) (18 18) (20 20) (22 22) ) 12 0 0 -1 ( (1) (23) (21) (19) (17) (15) (13) (11) (9) (7) (5) (3) ) } } mesh { name { "mesh24" } base { origin { (-19.148 -23.88 14.613) } orientation { (0.27060 -0.27060 -0.65328 0.65328) } } material { "material1" } smoothangle { 45 } /* 24 points, 14 faces, 26 uvCoords */ materiallist { materialname { "material1" } } points { (0.98020 0 0) (0.98020 10.026 0) (0.84888 0 -0.49010) (0.84888 10.026 -0.49010) (0.49010 0 -0.84888) (0.49010 10.026 -0.84888) (0 0 -0.98020) (0 10.026 -0.98020) (-0.49010 0 -0.84888) (-0.49010 10.026 -0.84888) (-0.84888 0 -0.49010) (-0.84888 10.026 -0.49010) (-0.98020 0 0) 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0 -1 ( (20 20) (18 18) (19 19) (21 21) ) 4 4 0 -1 ( (22 22) (20 20) (21 21) (23 23) ) 4 4 0 -1 ( (0 24) (22 22) (23 23) (1 25) ) 12 4 0 -1 ( (0 0) (2 2) (4 4) (6 6) (8 8) (10 10) (12 12) (14 14) (16 16) (18 18) (20 20) (22 22) ) 12 0 0 -1 ( (1) (23) (21) (19) (17) (15) (13) (11) (9) (7) (5) (3) ) } } mesh { name { "mesh25" } base { origin { (-18.456 -13.105 15.305) } orientation { (0.38268 0 -0.92388 0) } } material { "material1" } smoothangle { 45 } /* 24 points, 14 faces, 26 uvCoords */ materiallist { materialname { "material1" } } points { (0.98020 0 0) (0.98020 10.026 0) (0.84888 0 -0.49010) (0.84888 10.026 -0.49010) (0.49010 0 -0.84888) (0.49010 10.026 -0.84888) (0 0 -0.98020) (0 10.026 -0.98020) (-0.49010 0 -0.84888) (-0.49010 10.026 -0.84888) (-0.84888 0 -0.49010) (-0.84888 10.026 -0.49010) (-0.98020 0 0) (-0.98020 10.026 0) (-0.84888 0 0.49010) (-0.84888 10.026 0.49010) (-0.49010 0 0.84888) (-0.49010 10.026 0.84888) (0 0 0.98020) (0 10.026 0.98020) (0.49010 0 0.84888) (0.49010 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10) (12 12) (14 14) (16 16) (18 18) (20 20) (22 22) ) 12 0 0 -1 ( (1) (23) (21) (19) (17) (15) (13) (11) (9) (7) (5) (3) ) } } mesh { name { "mesh26" } base { origin { (-12.755 -13.105 21.006) } orientation { (0.38268 0 -0.92388 0) } } material { "material1" } smoothangle { 45 } /* 24 points, 14 faces, 26 uvCoords */ materiallist { materialname { "material1" } } points { (0.98020 0 0) (0.98020 10.026 0) (0.84888 0 -0.49010) (0.84888 10.026 -0.49010) (0.49010 0 -0.84888) (0.49010 10.026 -0.84888) (0 0 -0.98020) (0 10.026 -0.98020) (-0.49010 0 -0.84888) (-0.49010 10.026 -0.84888) (-0.84888 0 -0.49010) (-0.84888 10.026 -0.49010) (-0.98020 0 0) (-0.98020 10.026 0) (-0.84888 0 0.49010) (-0.84888 10.026 0.49010) (-0.49010 0 0.84888) (-0.49010 10.026 0.84888) (0 0 0.98020) (0 10.026 0.98020) (0.49010 0 0.84888) (0.49010 10.026 0.84888) (0.84888 0 0.49010) (0.84888 10.026 0.49010) } texcoords { (0 0) (0 0.12500) (0.08333 0) (0.08333 0.12500) (0.16667 0) (0.16667 0.12500) (0.25000 0) (0.25000 0.12500) (0.33333 0) (0.33333 0.12500) (0.41667 0) (0.41667 0.12500) (0.50000 0) (0.50000 0.12500) (0.58333 0) (0.58333 0.12500) (0.66667 0) (0.66667 0.12500) (0.75000 0) (0.75000 0.12500) (0.83333 0) (0.83333 0.12500) (0.91667 0) (0.91667 0.12500) (1 0) (1 0.12500) } faces { 4 4 0 -1 ( (2 2) (0 0) (1 1) (3 3) ) 4 4 0 -1 ( (4 4) (2 2) (3 3) (5 5) ) 4 4 0 -1 ( (6 6) (4 4) (5 5) (7 7) ) 4 4 0 -1 ( (8 8) (6 6) (7 7) (9 9) ) 4 4 0 -1 ( (10 10) (8 8) (9 9) (11 11) ) 4 4 0 -1 ( (12 12) (10 10) (11 11) (13 13) ) 4 4 0 -1 ( (14 14) (12 12) (13 13) (15 15) ) 4 4 0 -1 ( (16 16) (14 14) (15 15) (17 17) ) 4 4 0 -1 ( (18 18) (16 16) (17 17) (19 19) ) 4 4 0 -1 ( (20 20) (18 18) (19 19) (21 21) ) 4 4 0 -1 ( (22 22) (20 20) (21 21) (23 23) ) 4 4 0 -1 ( (0 24) (22 22) (23 23) (1 25) ) 12 4 0 -1 ( (0 0) (2 2) (4 4) (6 6) (8 8) (10 10) (12 12) (14 14) (16 16) (18 18) (20 20) (22 22) ) 12 0 0 -1 ( (1) (23) (21) (19) (17) (15) (13) (11) (9) (7) (5) (3) ) } } mesh { name { "mesh18" } base { origin { (-14.134 -19.452 19.708) } orientation { (0 -0.38268 0 0.92388) } } material { "material02" } smoothangle { 45 } /* 4 points, 2 faces, 0 uvCoords */ materiallist { materialname { "material02" } } points { (2.2112 6.1291 0) (2.2112 -4.3551 0) (-6.1291 -4.3551 0) (-6.1291 6.1291 0) } faces { 3 1 0 -1 ( (2) (0) (1) ) 3 1 0 -1 ( (3) (0) (2) ) } } mesh { name { "mesh19" } base { origin { (20.258 -12.352 14.613) } orientation { (-0.27060 -0.27060 -0.65328 -0.65328) } } pivot { orientation { (0 0 0 -1) } } material { "material1" } smoothangle { 45 } /* 24 points, 14 faces, 26 uvCoords */ materiallist { materialname { "material1" } } points { (-0.98020 0 0) (-0.98020 10.026 0) (-0.84888 0 -0.49010) (-0.84888 10.026 -0.49010) (-0.49010 0 -0.84888) (-0.49010 10.026 -0.84888) (0 0 -0.98020) (0 10.026 -0.98020) (0.49010 0 -0.84888) (0.49010 10.026 -0.84888) (0.84888 0 -0.49010) (0.84888 10.026 -0.49010) (0.98020 0 0) (0.98020 10.026 0) (0.84888 0 0.49010) (0.84888 10.026 0.49010) (0.49010 0 0.84888) (0.49010 10.026 0.84888) (0 0 0.98020) (0 10.026 0.98020) (-0.49010 0 0.84888) (-0.49010 10.026 0.84888) (-0.84888 0 0.49010) (-0.84888 10.026 0.49010) } texcoords { (0 0) (0 0.12500) (0.08333 0) (0.08333 0.12500) (0.16667 0) (0.16667 0.12500) (0.25000 0) (0.25000 0.12500) (0.33333 0) (0.33333 0.12500) (0.41667 0) (0.41667 0.12500) (0.50000 0) (0.50000 0.12500) (0.58333 0) (0.58333 0.12500) (0.66667 0) (0.66667 0.12500) (0.75000 0) (0.75000 0.12500) (0.83333 0) (0.83333 0.12500) (0.91667 0) (0.91667 0.12500) (1 0) (1 0.12500) } faces { 4 4 0 -1 ( (1 1) (0 0) (2 2) (3 3) ) 4 4 0 -1 ( (3 3) (2 2) (4 4) (5 5) ) 4 4 0 -1 ( (5 5) (4 4) (6 6) (7 7) ) 4 4 0 -1 ( (7 7) (6 6) (8 8) (9 9) ) 4 4 0 -1 ( (9 9) (8 8) (10 10) (11 11) ) 4 4 0 -1 ( (11 11) (10 10) (12 12) (13 13) ) 4 4 0 -1 ( (13 13) (12 12) (14 14) (15 15) ) 4 4 0 -1 ( (15 15) (14 14) (16 16) (17 17) ) 4 4 0 -1 ( (17 17) (16 16) (18 18) (19 19) ) 4 4 0 -1 ( (19 19) (18 18) (20 20) (21 21) ) 4 4 0 -1 ( (21 21) (20 20) (22 22) (23 23) ) 4 4 0 -1 ( (23 23) (22 22) (0 24) (1 25) ) 12 4 0 -1 ( (4 4) (2 2) (0 0) (22 22) (20 20) (18 18) (16 16) (14 14) (12 12) (10 10) (8 8) (6 6) ) 12 0 0 -1 ( (21) (23) (1) (3) (5) (7) (9) (11) (13) (15) (17) (19) ) } } mesh { name { "mesh20" } base { origin { (19.566 -13.105 15.305) } orientation { (-0.38268 0 -0.92388 0) } } pivot { orientation { (0 0 0 -1) } } material { "material1" } smoothangle { 45 } /* 24 points, 14 faces, 26 uvCoords */ materiallist { materialname { "material1" } } points { (-0.98020 0 0) (-0.98020 10.026 0) (-0.84888 0 -0.49010) (-0.84888 10.026 -0.49010) (-0.49010 0 -0.84888) (-0.49010 10.026 -0.84888) (0 0 -0.98020) (0 10.026 -0.98020) (0.49010 0 -0.84888) (0.49010 10.026 -0.84888) (0.84888 0 -0.49010) (0.84888 10.026 -0.49010) (0.98020 0 0) (0.98020 10.026 0) (0.84888 0 0.49010) (0.84888 10.026 0.49010) (0.49010 0 0.84888) (0.49010 10.026 0.84888) (0 0 0.98020) (0 10.026 0.98020) (-0.49010 0 0.84888) (-0.49010 10.026 0.84888) (-0.84888 0 0.49010) (-0.84888 10.026 0.49010) } texcoords { (0 0) (0 0.12500) (0.08333 0) (0.08333 0.12500) (0.16667 0) (0.16667 0.12500) (0.25000 0) (0.25000 0.12500) (0.33333 0) (0.33333 0.12500) (0.41667 0) (0.41667 0.12500) (0.50000 0) (0.50000 0.12500) (0.58333 0) (0.58333 0.12500) (0.66667 0) (0.66667 0.12500) (0.75000 0) (0.75000 0.12500) (0.83333 0) (0.83333 0.12500) (0.91667 0) (0.91667 0.12500) (1 0) (1 0.12500) } faces { 4 4 0 -1 ( (1 1) (0 0) (2 2) (3 3) ) 4 4 0 -1 ( (3 3) (2 2) (4 4) (5 5) ) 4 4 0 -1 ( (5 5) (4 4) (6 6) (7 7) ) 4 4 0 -1 ( (7 7) (6 6) (8 8) (9 9) ) 4 4 0 -1 ( (9 9) (8 8) (10 10) (11 11) ) 4 4 0 -1 ( (11 11) (10 10) (12 12) (13 13) ) 4 4 0 -1 ( (13 13) (12 12) (14 14) (15 15) ) 4 4 0 -1 ( (15 15) (14 14) (16 16) (17 17) ) 4 4 0 -1 ( (17 17) (16 16) (18 18) (19 19) ) 4 4 0 -1 ( (19 19) (18 18) (20 20) (21 21) ) 4 4 0 -1 ( (21 21) (20 20) (22 22) (23 23) ) 4 4 0 -1 ( (23 23) (22 22) (0 24) (1 25) ) 12 4 0 -1 ( (4 4) (2 2) (0 0) (22 22) (20 20) (18 18) (16 16) (14 14) (12 12) (10 10) (8 8) (6 6) ) 12 0 0 -1 ( (21) (23) (1) (3) (5) (7) (9) (11) (13) (15) (17) (19) ) } } mesh { name { "mesh21" } base { origin { (13.865 -13.105 21.006) } orientation { (-0.38268 0 -0.92388 0) } } pivot { orientation { (0 0 0 -1) } } material { "material1" } smoothangle { 45 } /* 24 points, 14 faces, 26 uvCoords */ materiallist { materialname { "material1" } } points { (-0.98020 0 0) (-0.98020 10.026 0) (-0.84888 0 -0.49010) (-0.84888 10.026 -0.49010) (-0.49010 0 -0.84888) (-0.49010 10.026 -0.84888) (0 0 -0.98020) (0 10.026 -0.98020) (0.49010 0 -0.84888) (0.49010 10.026 -0.84888) (0.84888 0 -0.49010) (0.84888 10.026 -0.49010) (0.98020 0 0) (0.98020 10.026 0) (0.84888 0 0.49010) (0.84888 10.026 0.49010) (0.49010 0 0.84888) (0.49010 10.026 0.84888) (0 0 0.98020) (0 10.026 0.98020) (-0.49010 0 0.84888) (-0.49010 10.026 0.84888) (-0.84888 0 0.49010) (-0.84888 10.026 0.49010) } texcoords { (0 0) (0 0.12500) (0.08333 0) (0.08333 0.12500) (0.16667 0) (0.16667 0.12500) (0.25000 0) (0.25000 0.12500) (0.33333 0) (0.33333 0.12500) (0.41667 0) (0.41667 0.12500) (0.50000 0) (0.50000 0.12500) (0.58333 0) (0.58333 0.12500) (0.66667 0) (0.66667 0.12500) (0.75000 0) (0.75000 0.12500) (0.83333 0) (0.83333 0.12500) (0.91667 0) (0.91667 0.12500) (1 0) (1 0.12500) } faces { 4 4 0 -1 ( (1 1) (0 0) (2 2) (3 3) ) 4 4 0 -1 ( (3 3) (2 2) (4 4) (5 5) ) 4 4 0 -1 ( (5 5) (4 4) (6 6) (7 7) ) 4 4 0 -1 ( (7 7) (6 6) (8 8) (9 9) ) 4 4 0 -1 ( (9 9) (8 8) (10 10) (11 11) ) 4 4 0 -1 ( (11 11) (10 10) (12 12) (13 13) ) 4 4 0 -1 ( (13 13) (12 12) (14 14) (15 15) ) 4 4 0 -1 ( (15 15) (14 14) (16 16) (17 17) ) 4 4 0 -1 ( (17 17) (16 16) (18 18) (19 19) ) 4 4 0 -1 ( (19 19) (18 18) (20 20) (21 21) ) 4 4 0 -1 ( (21 21) (20 20) (22 22) (23 23) ) 4 4 0 -1 ( (23 23) (22 22) (0 24) (1 25) ) 12 4 0 -1 ( (4 4) (2 2) (0 0) (22 22) (20 20) (18 18) (16 16) (14 14) (12 12) (10 10) (8 8) (6 6) ) 12 0 0 -1 ( (21) (23) (1) (3) (5) (7) (9) (11) (13) (15) (17) (19) ) } } mesh { name { "mesh22" } base { origin { (20.258 -23.88 14.613) } orientation { (-0.27060 -0.27060 -0.65328 -0.65328) } } pivot { orientation { (0 0 0 -1) } } material { "material1" } smoothangle { 45 } /* 24 points, 14 faces, 26 uvCoords */ materiallist { materialname { "material1" } } points { (-0.98020 0 0) (-0.98020 10.026 0) (-0.84888 0 -0.49010) (-0.84888 10.026 -0.49010) (-0.49010 0 -0.84888) (-0.49010 10.026 -0.84888) (0 0 -0.98020) (0 10.026 -0.98020) (0.49010 0 -0.84888) (0.49010 10.026 -0.84888) (0.84888 0 -0.49010) (0.84888 10.026 -0.49010) (0.98020 0 0) (0.98020 10.026 0) (0.84888 0 0.49010) (0.84888 10.026 0.49010) (0.49010 0 0.84888) (0.49010 10.026 0.84888) (0 0 0.98020) (0 10.026 0.98020) (-0.49010 0 0.84888) (-0.49010 10.026 0.84888) (-0.84888 0 0.49010) (-0.84888 10.026 0.49010) } texcoords { (0 0) (0 0.12500) (0.08333 0) (0.08333 0.12500) (0.16667 0) (0.16667 0.12500) (0.25000 0) (0.25000 0.12500) (0.33333 0) (0.33333 0.12500) (0.41667 0) (0.41667 0.12500) (0.50000 0) (0.50000 0.12500) (0.58333 0) (0.58333 0.12500) (0.66667 0) (0.66667 0.12500) (0.75000 0) (0.75000 0.12500) (0.83333 0) (0.83333 0.12500) (0.91667 0) (0.91667 0.12500) (1 0) (1 0.12500) } faces { 4 4 0 -1 ( (1 1) (0 0) (2 2) (3 3) ) 4 4 0 -1 ( (3 3) (2 2) (4 4) (5 5) ) 4 4 0 -1 ( (5 5) (4 4) (6 6) (7 7) ) 4 4 0 -1 ( (7 7) (6 6) (8 8) (9 9) ) 4 4 0 -1 ( (9 9) (8 8) (10 10) (11 11) ) 4 4 0 -1 ( (11 11) (10 10) (12 12) (13 13) ) 4 4 0 -1 ( (13 13) (12 12) (14 14) (15 15) ) 4 4 0 -1 ( (15 15) (14 14) (16 16) (17 17) ) 4 4 0 -1 ( (17 17) (16 16) (18 18) (19 19) ) 4 4 0 -1 ( (19 19) (18 18) (20 20) (21 21) ) 4 4 0 -1 ( (21 21) (20 20) (22 22) (23 23) ) 4 4 0 -1 ( (23 23) (22 22) (0 24) (1 25) ) 12 4 0 -1 ( (4 4) (2 2) (0 0) (22 22) (20 20) (18 18) (16 16) (14 14) (12 12) (10 10) (8 8) (6 6) ) 12 0 0 -1 ( (21) (23) (1) (3) (5) (7) (9) (11) (13) (15) (17) (19) ) } } mesh { name { "mesh27" } base { origin { (15.244 -19.452 19.708) } orientation { (0 -0.38268 0 -0.92388) } } pivot { orientation { (0 0 0 -1) } } material { "material02" } smoothangle { 45 } /* 4 points, 2 faces, 0 uvCoords */ materiallist { materialname { "material02" } } points { (-2.2112 6.1291 0) (-2.2112 -4.3551 0) (6.1291 -4.3551 0) (6.1291 6.1291 0) } faces { 3 1 0 -1 ( (1) (0) (2) ) 3 1 0 -1 ( (2) (0) (3) ) } } mesh { name { "mesh28" } base { origin { (-4.1954 -12.712 24.12) } orientation { (0 0 -0.70711 0.70711) } } material { "material1" } smoothangle { 45 } /* 24 points, 14 faces, 26 uvCoords */ materiallist { materialname { "material1" } } points { (0.97045 0 0) (0.97045 9.9262 0) (0.84043 0 -0.48522) (0.84043 9.9262 -0.48522) (0.48522 0 -0.84043) (0.48522 9.9262 -0.84043) (0 0 -0.97045) (0 9.9262 -0.97045) (-0.48522 0 -0.84043) (-0.48522 9.9262 -0.84043) (-0.84043 0 -0.48522) (-0.84043 9.9262 -0.48522) (-0.97045 0 0) (-0.97044 9.9262 0) (-0.84043 0 0.48522) (-0.84043 9.9262 0.48522) (-0.48522 0 0.84043) (-0.48522 9.9262 0.84043) (0 0 0.97045) (0 9.9262 0.97045) (0.48522 0 0.84043) (0.48522 9.9262 0.84043) (0.84043 0 0.48522) (0.84043 9.9262 0.48522) } texcoords { (0 0) (0 0.12500) (0.08333 0) (0.08333 0.12500) (0.16667 0) (0.16667 0.12500) (0.25000 0) (0.25000 0.12500) (0.33333 0) (0.33333 0.12500) (0.41667 0) (0.41667 0.12500) (0.50000 0) (0.50000 0.12500) (0.58333 0) (0.58333 0.12500) (0.66667 0) (0.66667 0.12500) (0.75000 0) (0.75000 0.12500) (0.83333 0) (0.83333 0.12500) (0.91667 0) (0.91667 0.12500) (1 0) (1 0.12500) } faces { 4 4 0 -1 ( (2 2) (0 0) (1 1) (3 3) ) 4 4 0 -1 ( (4 4) (2 2) (3 3) (5 5) ) 4 4 0 -1 ( (6 6) (4 4) (5 5) (7 7) ) 4 4 0 -1 ( (8 8) (6 6) (7 7) (9 9) ) 4 4 0 -1 ( (10 10) (8 8) (9 9) (11 11) ) 4 4 0 -1 ( (12 12) (10 10) (11 11) (13 13) ) 4 4 0 -1 ( (14 14) (12 12) (13 13) (15 15) ) 4 4 0 -1 ( (16 16) (14 14) (15 15) (17 17) ) 4 4 0 -1 ( (18 18) (16 16) (17 17) (19 19) ) 4 4 0 -1 ( (20 20) (18 18) (19 19) (21 21) ) 4 4 0 -1 ( (22 22) (20 20) (21 21) (23 23) ) 4 4 0 -1 ( (0 24) (22 22) (23 23) (1 25) ) 12 4 0 -1 ( (0 0) (2 2) (4 4) (6 6) (8 8) (10 10) (12 12) (14 14) (16 16) (18 18) (20 20) (22 22) ) 12 0 0 -1 ( (1) (23) (21) (19) (17) (15) (13) (11) (9) (7) (5) (3) ) } } mesh { name { "mesh30" } base { origin { (-3.2159 -13.466 24.12) } orientation { (0 0 -1 0) } } material { "material1" } smoothangle { 45 } /* 24 points, 14 faces, 26 uvCoords */ materiallist { materialname { "material1" } } points { (0.97045 0 0) (0.97045 17.251 0) (0.84043 0 -0.48522) (0.84044 17.251 -0.48522) (0.48522 0 -0.84043) (0.48523 17.251 -0.84043) (0 0 -0.97045) (0 17.251 -0.97044) (-0.48522 0 -0.84043) (-0.48522 17.251 -0.84043) (-0.84043 0 -0.48522) (-0.84042 17.251 -0.48522) (-0.97045 0 0) (-0.97044 17.251 0) (-0.84043 0 0.48522) (-0.84042 17.251 0.48523) (-0.48522 0 0.84043) (-0.48522 17.251 0.84043) (0 0 0.97045) (0 17.251 0.97045) (0.48522 0 0.84043) (0.48523 17.251 0.84043) (0.84043 0 0.48522) (0.84044 17.251 0.48523) } texcoords { (0 0) (0 0.12500) (0.08333 0) (0.08333 0.12500) (0.16667 0) (0.16667 0.12500) (0.25000 0) (0.25000 0.12500) (0.33333 0) (0.33333 0.12500) (0.41667 0) (0.41667 0.12500) (0.50000 0) (0.50000 0.12500) (0.58333 0) (0.58333 0.12500) (0.66667 0) (0.66667 0.12500) (0.75000 0) (0.75000 0.12500) (0.83333 0) (0.83333 0.12500) (0.91667 0) (0.91667 0.12500) (1 0) (1 0.12500) } faces { 4 4 0 -1 ( (2 2) (0 0) (1 1) (3 3) ) 4 4 0 -1 ( (4 4) (2 2) (3 3) (5 5) ) 4 4 0 -1 ( (6 6) (4 4) (5 5) (7 7) ) 4 4 0 -1 ( (8 8) (6 6) (7 7) (9 9) ) 4 4 0 -1 ( (10 10) (8 8) (9 9) (11 11) ) 4 4 0 -1 ( (12 12) (10 10) (11 11) (13 13) ) 4 4 0 -1 ( (14 14) (12 12) (13 13) (15 15) ) 4 4 0 -1 ( (16 16) (14 14) (15 15) (17 17) ) 4 4 0 -1 ( (18 18) (16 16) (17 17) (19 19) ) 4 4 0 -1 ( (20 20) (18 18) (19 19) (21 21) ) 4 4 0 -1 ( (22 22) (20 20) (21 21) (23 23) ) 4 4 0 -1 ( (0 24) (22 22) (23 23) (1 25) ) 12 4 0 -1 ( (0 0) (2 2) (4 4) (6 6) (8 8) (10 10) (12 12) (14 14) (16 16) (18 18) (20 20) (22 22) ) 12 0 0 -1 ( (1) (23) (21) (19) (17) (15) (13) (11) (9) (7) (5) (3) ) } } mesh { name { "mesh31" } base { origin { (4.8463 -13.466 24.12) } orientation { (0 0 -1 0) } } material { "material1" } smoothangle { 45 } /* 24 points, 14 faces, 26 uvCoords */ materiallist { materialname { "material1" } } points { (0.97045 0 0) (0.97045 17.251 0) (0.84043 0 -0.48522) (0.84044 17.251 -0.48522) (0.48522 0 -0.84043) (0.48523 17.251 -0.84043) (0 0 -0.97045) (0 17.251 -0.97044) (-0.48522 0 -0.84043) (-0.48522 17.251 -0.84043) (-0.84043 0 -0.48522) (-0.84042 17.251 -0.48522) (-0.97045 0 0) (-0.97044 17.251 0) (-0.84043 0 0.48522) (-0.84042 17.251 0.48523) (-0.48522 0 0.84043) (-0.48522 17.251 0.84043) (0 0 0.97045) (0 17.251 0.97045) (0.48522 0 0.84043) (0.48523 17.251 0.84043) (0.84043 0 0.48522) (0.84044 17.251 0.48523) } texcoords { (0 0) (0 0.12500) (0.08333 0) (0.08333 0.12500) (0.16667 0) (0.16667 0.12500) (0.25000 0) (0.25000 0.12500) (0.33333 0) (0.33333 0.12500) (0.41667 0) (0.41667 0.12500) (0.50000 0) (0.50000 0.12500) (0.58333 0) (0.58333 0.12500) (0.66667 0) (0.66667 0.12500) (0.75000 0) (0.75000 0.12500) (0.83333 0) (0.83333 0.12500) (0.91667 0) (0.91667 0.12500) (1 0) (1 0.12500) } faces { 4 4 0 -1 ( (2 2) (0 0) (1 1) (3 3) ) 4 4 0 -1 ( (4 4) (2 2) (3 3) (5 5) ) 4 4 0 -1 ( (6 6) (4 4) (5 5) (7 7) ) 4 4 0 -1 ( (8 8) (6 6) (7 7) (9 9) ) 4 4 0 -1 ( (10 10) (8 8) (9 9) (11 11) ) 4 4 0 -1 ( (12 12) (10 10) (11 11) (13 13) ) 4 4 0 -1 ( (14 14) (12 12) (13 13) (15 15) ) 4 4 0 -1 ( (16 16) (14 14) (15 15) (17 17) ) 4 4 0 -1 ( (18 18) (16 16) (17 17) (19 19) ) 4 4 0 -1 ( (20 20) (18 18) (19 19) (21 21) ) 4 4 0 -1 ( (22 22) (20 20) (21 21) (23 23) ) 4 4 0 -1 ( (0 24) (22 22) (23 23) (1 25) ) 12 4 0 -1 ( (0 0) (2 2) (4 4) (6 6) (8 8) (10 10) (12 12) (14 14) (16 16) (18 18) (20 20) (22 22) ) 12 0 0 -1 ( (1) (23) (21) (19) (17) (15) (13) (11) (9) (7) (5) (3) ) } } mesh { name { "mesh32" } base { origin { (2.9531 -18.911 24.177) } } material { "material03" } smoothangle { 45 } /* 4 points, 2 faces, 0 uvCoords */ materiallist { materialname { "material03" } } points { (2.1892 6.0681 0) (2.1892 -11.637 0) (-6.0681 -11.637 0) (-6.0681 6.0681 0) } faces { 3 1 0 -1 ( (2) (0) (1) ) 3 1 0 -1 ( (3) (0) (2) ) } } } }